NAME GAME
Before the group gets together write the names of people, characters or food on sticky notes, one for each person. Stick the notes on each persons back. Inform everyone we are playing a name game. Tell them not to tell anyone who they are. Set a time limit, of about 5 minutes and have everyone walk around the room asking yes or no ended questions to find out who they are. Once they have found out their identity have them sit down. This is a great activity for any age group. If the group is younger you might consider using cartoon or movie characters.
TRUTH OR LIE
Have each person tell one thing about themselves that is true and one thing that is false, without revealing which is which. Then have all participants try and guess which one is the truth. Or for a variation write up truths and lies about yourself on the board and get the class to guess which are truths and which are lies.
AIRPLANE
Have everyone write something about themselves on a piece of paper. Have them make the paper into an airplane. Have them throw their airplane around the room. Everyone will grab one plane (make sure it’s not their own). They have to try and find the person who wrote that comment.
- If doing this activity in a classroom make sure the teacher is ok with using a sheet of paper per student.
- Make sure the class knows how to fold an airplane. If they don’t you might want to use another folding method for the students.
BINGO GAME
Make up a bingo card with questions on each square. Each person must go around and try to fill in their card the fastest. If they find someone who can give them the right answer the person will initial their card. Questions can be geared to any age group:
Example of questions:
- Find someone with a tie.
- Find someone with a yellow shirt.
- Find someone with blue eyes.
- Find someone with glasses.
- Find someone with blue shoes.
- Find someone who likes apples.
- Find someone whose favorite color is blue.
- Find someone who has a blue binder etc.
BALLOONS IN THE AIR
Give everyone an inflated balloon. The balloons should be in different colors or with identifiable marks on them. Everyone tosses his balloon in the air and tries to keep it in the air as long as possible. In the meanwhile, they must try to get everyone else's balloons to touch the floor. When a person's balloon touches the floor, she/he is out. The person who keeps his balloon in the air the longest, wins.
ALL THUMBS RELAY
Equipment: Wrapped sweets, 2 paper bags and two pairs of men's large thick gloves. Divide the guests into two teams. The first in line of each team is given a paper bag filled with wrapped sweets and a pair of men's thick gloves. Each guest in turn has to take the gloves out of the bag, put them on, choose a sweet, unwrap it, and put it in their mouth. They then have to take off the gloves, return them to the bag, and pass it to next guest in the team. Fist team to finish wins a chocolate each.
FOLLOWING DIRECTIONS
1. Read all that follows before doing anything.
2. Write your name in the upper right-hand corner of this page.
3. Circle the word "corner" in sentence two.
4. Draw five small squares in upper left hand corner of this page.
5. Put an "X" on each square.
6. Put a circle around each square.
7. Sign your name under line 5.
8. After your name, write, "yes, yes, yes".
9. Put a circle around number 7.
10. Put an "X" in the lower-left-hand corner of this page.
11. Draw a triangle around the "X" you just made.
12. Call out your first name when you get to this point.
13. On the reverse side of this paper add 560 and 650.
14. Put a circle around your answer.
15. Now that you have finished reading carefully, do only number 1 and 2.
PLEASE BE QUIET AND WATCH THE OTHERS FOLLOW INSTRUCTIONS.
DISCLOSURE
Have softball on hand. Arrange the participants in a circle. Throw the ball to one person and ask the individual to disclose something unusual about himself/herself. He can then throw the ball to anyone he chooses and repeat the process until everyone in the room has shared.
DOTTY DRAWING
On the back of a piece of paper, ask each participant to draw six large dots in any position. Collect the papers, shuffle them and hand them out. Be sure no one gets their own. Then ask guests to make a drawing, using the dots as the main framework. The Prize goes to the guest with the most original drawing. Note: They may not add any extra dots
THE NEW MILLIONAIRE
Assemble the group in a circle. Inform them that they have now each been given a gift of one million dollars. Ask a few persons to indicate how they would use their newly gained fortune.
Have other people share on the other topics e.g.
1. If you could take a free two-week trip to any place in the world, where would it be?
2. If you could become the leader of any country in the world, what would it be and why?
3. If you could travel on a time machine to any era in time, what would it be and why?
4. If you could talk to any one person now living, who would it be?
WHO HAS THE LONGEST CHAIN
Divide the guests into two teams. Give each guest tow or more paper clips. At the word "go" each player connects his or her paper clips with the one in front of her. The longest chain in the shortest time wins.
SAME LETTER
Have each person describe himself or herself using only words that start with the first letters in their first and last name. The word they choose should represent their personality. Example: Sally – Sweet, Trish – Timid, Brad – Bossy.